Library / Bestiary

Dragon, Metallic, Brass, Young

CR 7.00 Dragon CG Medium
STR
19
DEX
14
CON
17
INT
12
WIS
13
CHA
12
HP
76 (8d12+24)
AC
21, touch 12, flat-footed 19 (+2 Dex, +9 natural)
Speed
60 ft., burrow 30 ft., fly 150 ft. (average)
Init
+6
Melee
bite +12 (1d8+6), 2 claws +12 (1d6+4), 2 wings +7 (1d4+2)
Space
5 ft.
Reach
5 ft. (10 ft. with bite)
BAB
+8
CMB
+12
CMD
24 (28 vs. trip)
Fort
+9
Ref
+8
Will
+7

breath weapon (60-ft. line, DC 17, 6d4 fire)

sleep breath

move sand

Alertness from Feat

<p class="stat-block-1"> You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Spell Focus from Feat

<p class="stat-block-1"> Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.</p>

Bluff +12, Diplomacy +12, Fly +13, Heal +12, Linguistics +12, Perception +14, Sense Motive +14

spell-like abilities:
At will—Speak With Animals
spells known:
1st (4/day)—Charm Person, 1st (4/day)—Comprehend Languages, At will—Dancing Lights, At will—Detect Magic, At will—Mage Hand, At will—Message
Details
Type
Dragon
Alignment
CG
Size
Medium
Senses
blindsense 60 ft., dragon senses; Perception +14
Languages
Common, Draconic, plus any 8 others
Source
Bestiary
Sources Used in This Record
10 House/Core
  • Uses feat: Alertness (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Spell Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Speak With Animals (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Charm Person (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Comprehend Languages (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Dancing Lights (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mage Hand (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Message (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.