Library / Bestiary

Dragon, Metallic, Silver, Young

CR 10.00 Dragon LG Large
STR
21
DEX
12
CON
17
INT
16
WIS
17
CHA
16
HP
104 (11d12+33)
AC
22, touch 10, flat-footed 21 (+1 Dex, +12 natural, -1 size)
Speed
40 ft., fly 200 ft. (average); cloudwalking, graceful flight
Init
+5
Melee
bite +16 (2d6+7), 2 claws +15 (1d8+5), 2 wings +13 (1d6+2), tail +13 (1d8+7)
Space
10 ft.
Reach
5 ft. (10 ft. with bite)
BAB
+11
CMB
+17
CMD
28 (32 vs. trip)
Fort
+10
Ref
+8
Will
+12

breath weapon (40-ft. cone, DC 18, 6d8 cold)

paralyzing breath

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Iron Will from Feat

<p class="stat-block-1"> You get a +2 bonus on all Will saving throws.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Acrobatics +12, Diplomacy +17, Fly +13, Heal +17, Intimidate +17, Know. (local) +17, Perception +17, S. Motive +17, Spellcraft +17

spell-like abilities:
At will—Detect Evil
spells known:
1st (4/day)—Alarm, 1st (4/day)—True Strike, At will—Detect Magic, At will—Light, At will—Message, At will—Read Magic
Details
Type
Dragon
Alignment
LG
Size
Large
Senses
dragon senses; Perception +17
Languages
Auran, Common, Draconic, Giant
Source
Bestiary
Sources Used in This Record
11 House/Core
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Iron Will (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Evil (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Alarm (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: True Strike (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Light (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Message (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Read Magic (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.