Library / Bestiary

Dragon, Outer, Vortex, Young

CR 10.00 Dragon LN Large HD 11
HP
104 (11d12+33)
AC
23, touch 11, flat-footed 21 (+2 Dex, +12 natural, –1 size)
Init
+6
Speed
60 ft., fly 200 ft. (good)
Fort
+12
Ref
+8
Will
+10
BAB
+11
CMB
+17
CMD
29 (33 vs. trip)
Melee
bite +15 (2d6+7), 2 claws +15 (1d8+5), 2 wings +13 (1d6+2), tail slap +13 (1d8+7)
Space
10 ft.
Reach
5 ft. (10 ft. with bite)
str
21
+5
dex
14
+2
con
17
+3
int
16
+3
wis
15
+2
cha
16
+3

breath weapon (40-ft. cone, 6d8 fire, DC 18)

agile

galactic emissary

no breath

starflight

Universal Monster Rules

Breath Weapon (40-ft. cone, 6d8 fire, DC 18) Su from Universal Monster Rule
Some creatures can exhale a cone, line, or cloud of energy or other magical effects. A breath weapon attack usually deals damage and is often based on some type of energy. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 the breathing creature's racial HD + the breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save. Each breath weapon also includes notes on how often it can be used, even if this number is limited in times per day.
No Breath Ex from Universal Monster Rule
The monster does not breathe, and is immune to effects that require breathing (such as inhaled poison). This does not give immunity to cloud or gas attacks that do not require breathing.

Special Abilities

Agile from text
Galactic Emissary from text
Starflight from text

Feats, Traits & Items

Flyby Attack from Feat

When flying, the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.

Great Fortitude from Feat

You get a +2 bonus on all Fortitude saving throws.

Calculated: +2 Fort

You get a +4 bonus on initiative checks.

Calculated: +4 Initiative
Multiattack from Feat

The creature's secondary attacks with natural weapons take only a –2 penalty.

Power Attack from Feat

You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

Wingover from Feat

Once each round, a creature with this feat can turn up to 180 degrees as a free action without making a Fly skill check. This free turn does not consume any additional movement from the creature.

Bluff +17, Diplomacy +17, Fly +18, Intimidate +17, Knowledge (arcana, planes) +17, Perception +16, Sense Motive +16, Spellcraft +17

spell-like abilities:
At will—Anticipate Peril (DC 14)
sorcerer spells known:
1st (4/day)—Feather Fall (DC 14), 1st (4/day)—True Strike, At will—Arcane Mark, At will—Detect Magic, At will—Message, At will—Read Magic
Details
Type
Dragon
Alignment
LN
Size
Large
Senses
dragon senses, see in darkness; Perception +16
Languages
Abyssal, Celestial, Common, Draconic, Infernal
Source
Bestiary 4
Source

Bestiary 4

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
10 House/Core 3 Recognized publisher
  • Uses feat: Flyby Attack (Feat) — cites Paizo Inc.
  • Uses feat: Great Fortitude (Feat) — core content under OGL 1.0a
  • Uses feat: Improved Initiative (Feat) — core content under OGL 1.0a
  • Uses feat: Multiattack (Feat) — cites Paizo Inc.
  • Uses feat: Power Attack (Feat) — core content under OGL 1.0a
  • Uses feat: Wingover (Feat) — cites Paizo Inc.
  • Knows spell: Anticipate Peril (Spell) — core content under OGL 1.0a
  • Knows spell: Feather Fall (Spell) — core content under OGL 1.0a
  • Knows spell: True Strike (Spell) — core content under OGL 1.0a
  • Knows spell: Arcane Mark (Spell) — core content under OGL 1.0a
  • Knows spell: Detect Magic (Spell) — core content under OGL 1.0a
  • Knows spell: Message (Spell) — core content under OGL 1.0a
  • Knows spell: Read Magic (Spell) — core content under OGL 1.0a

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.