Library / Bestiary

Elemental, Air, Large

CR 5.00 Outsider N Large
STR
18
DEX
25
CON
16
INT
6
WIS
11
CHA
11
HP
68 (8d10+24)
AC
21, touch 17, flat-footed 13 (+7 Dex, +1 dodge, +4 natural, -1 size)
Speed
fly 100 ft. (perfect)
Init
+11
Melee
2 slams +14 (1d8+4)
Space
10 ft.
Reach
10 ft.
BAB
+8
CMB
+13
CMD
31
Fort
+9
Ref
+13
Will
+2
DR
5/-
Defensive Abilities
air mastery

Weapons: Martial, Simple

whirlwind (DC 18)

Combat Reflexes from Feat

<p class="stat-block-1"> You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.</p>

Dodge from Feat

<p class="stat-block-1"> You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Mobility from Feat

<p class="stat-block-1"> You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.</p><p class="stat-block-2">Dodge bonuses stack with each other, unlike most types of bonuses.</p>

Weapon Finesse from Feat

<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>

Acrobatics +15, Escape Artist +15, Fly +21, Knowledge (planes) +5, Perception +11, Stealth +11

Details
Type
Outsider
Alignment
N
Size
Large
Senses
darkvision 60 ft.; Perception +11
Source
Bestiary
Sources Used in This Record
5 House/Core
  • Uses feat: Combat Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Dodge (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Mobility (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Finesse (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.