Library / Bestiary
Elemental, Fire, Small
CR
1.00
Outsider
N
Small
Ability Scores
STR
10
DEX
13
CON
10
INT
4
WIS
11
CHA
11
Combat Stats
- HP
- 11 (2d10)
- AC
- 16, touch 13, flat-footed 14 (+1 Dex, +1 dodge, +3 natural, +1 size)
- Speed
- 50 ft.
- Init
- +5
- Melee
- slam +4 (1d4 plus burn)
- BAB
- +2
- CMB
- +1
- CMD
- 13
- Fort
- +3
- Ref
- +4
- Will
- +0
Proficiencies
Weapons: Martial, Simple
Special Attacks
burn (1d4, DC 11)
Feats
Special Abilities
Dodge
from Feat
<p class="stat-block-1"> You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.</p>
Improved Initiative
from Feat
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
Weapon Finesse
from Feat
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Skills
Acrobatics +5, Climb +4, Escape Artist +5, Intimidate +4, Knowledge (planes) +1, Perception +4
Sources Used in This Record
3 House/Core
-
Uses feat: Dodge (Feat)House/Core — covered by the site's Section 15.
-
Uses feat: Improved Initiative (Feat)House/Core — covered by the site's Section 15.
-
Uses feat: Weapon Finesse (Feat)House/Core — covered by the site's Section 15.
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Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.