Elemental, Lightning, Medium
- HP
- 26 (4d10+4)
- AC
- 16, touch 15, flat-footed 11 (+4 Dex, +1 dodge, +1 natural)
- Speed
- fly 100 ft. (perfect)
- Init
- +8
- Melee
- slam +8 (1d6+3 plus 1d4 electricity)
- BAB
- +4
- CMB
- +6
- CMD
- 21
- Fort
- +5
- Ref
- +8
- Will
- +1
Weapons: Martial, Simple
metal mastery
spark leap
<p class="stat-block-1"> You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.</p>
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Acrobatics +11, Escape Artist +9, Fly +12, Knowledge (planes) +2, Perception +7
- Type
- Outsider
- Alignment
- N
- Size
- Medium
- Senses
- darkvision 60 ft.; Perception +7
- Source
- Bestiary 2
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Dodge (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Improved Initiative (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Weapon Finesse (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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