Library / Bestiary

Elemental, Magma, Medium

CR 3.00 Outsider N Medium
STR
14
DEX
8
CON
15
INT
4
WIS
11
CHA
11
HP
30 (4d10+8)
AC
16, touch 9, flat-footed 16 (-1 Dex, +7 natural)
Speed
20 ft., burrow 20 ft.; earth glide
Init
+3
Melee
slam +6 (1d6+3 plus burn)
BAB
+4
CMB
+6
CMD
15
Fort
+6
Ref
+3
Will
+1

Weapons: Martial, Simple

burn (1d4, DC 12)

lava puddle

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Knowledge (dungeoneering) +4, Perception +7, Stealth +6

Details
Type
Outsider
Alignment
N
Size
Medium
Senses
darkvision 60 ft.; Perception +7
Source
Bestiary 2
Sources Used in This Record
2 House/Core
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.