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Familiar, Lizard

CR 0.17 Animal N Tiny HD 1

Lizards can be found in any temperate or tropical climate. When confronted with predators, a lizard flees and hides.

HP
3 (1d8-1)
AC
14, touch 14, flat-footed 12 (+2 Dex, +2 size)
Init
+2
Speed
20 ft., climb 20 ft.
Fort
+1
Ref
+4
Will
+1
BAB
+0
CMB
+0
CMD
6 (10 vs. trip)
Melee
bite +4 (1d4-4)
Space
2-1/2 ft.
Reach
0 ft.
Racial Modifiers
+8 Acrobatics
str
3
-4
dex
15
+2
con
8
-1
int
1
-5
wis
12
+1
cha
2
-4

Feats, Traits & Items

Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Acrobatics +10, Climb +10, Stealth +14

Details
Type
Animal
Alignment
N
Size
Tiny
Environment
any temperate or warm
Organization
solitary, pair, or nest (3-8)
Treasure
none
Senses
low-light vision; Perception +1
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
1 House/Core
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