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Familiar, Squirrel, Flying

CR 0.33 Animal N Tiny

Although not capable of actual flight, a flying squirrel possesses a furry membrane stretching between its wrists and ankles, allowing it to glide for long distances.

STR
3
DEX
15
CON
8
INT
1
WIS
12
CHA
6
HP
3 (1d8-1)
AC
14, touch 14, flat-footed 12 (+2 Dex, +2 size)
Speed
20 ft., fly 40 ft. (clumsy)
Init
+2
Melee
bite +4 (1d3-4)
Space
2-1/2 ft.
Reach
0 ft.
BAB
+0
CMB
+0
CMD
6 (10 vs. trip)
Fort
+1
Ref
+4
Will
+1
{# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
Racial Modifiers
+12 Acrobatics, +8 Climb

Glide — A flying squirrel cannot use its fly speed to hover. When flying, a flying squirrel must end its movement at least 5 feet lower in elevation than where it started.

Acrobatics +16 (+12 when jumping), Climb +10, Fly +4

Details
Type
Animal
Alignment
N
Size
Tiny
Environment
temperate forests
Organization
solitary or pair
Treasure
none
Senses
low-light vision; Perception +1
Source
Bestiary 3
Source

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