Library / Bestiary

Giant, Jungle

CR 10.00 Humanoid N Huge
This towering, plant-encrusted woman wields a massive bow, and her dark skin is decorated with numerous intricate tattoos.

Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant's bow without permission is a mortal insult.

Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children.

STR
26
DEX
19
CON
19
INT
10
WIS
14
CHA
11
HP
127 (15d8+60)
AC
24, touch 16, flat-footed 20 (+4 deflection, +4 Dex, +8 natural, -2 size)
Speed
40 ft.
Init
+4
Melee
2 slams +17 (2d6+8)
Ranged
mwk composite longbow +15/+10/+5 (3d6+8/19-20/×3)
Space
15 ft.
Reach
15 ft.
BAB
+11
CMB
+21
CMD
39
Fort
+9
Ref
+13
Will
+7
Defensive Abilities
rock catching, spell storing, warding tattoos
Racial Modifiers
+4 Climb, +8 Stealth in forests

Weapons: Simple

Archery Expert — A jungle giant is proficient with all bows, and does not provoke an attack of opportunity when firing a bow in melee combat.

Deadly Aim from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Improved Critical from Feat

<p class="stat-block-1"> When using the weapon you selected, your threat range is doubled.</p>

<p class="stat-block-1"> Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks.</p>

Point-Blank Shot from Feat

<p class="stat-block-1"> You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.</p>

Precise Shot from Feat

<p class="stat-block-1"> You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard &ndash;4 penalty on your attack roll.</p>

Rapid Shot from Feat

<p class="stat-block-1"> When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a &ndash;2 penalty when using Rapid Shot.</p>

Skill Focus from Feat

<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Climb +12, Craft (bows) +8, Perception +15, Stealth +12 (+20 in forests), Survival +10

Details
Type
Humanoid
Alignment
N
Size
Huge
Environment
warm forests
Organization
solitary, hunting party (2-9 plus 1-3 girallons), or tribe (10-40, plus 35% noncombatants, 1-3 druids or sorcerers of 2nd-5th level, 1 ranger or barbarian of 3rd-7th level, and 2-8 girallons)
Treasure
standard (masterwork composite longbow [+8 Str] with 40 arrows, other treasure)
Senses
low-light vision; Perception +15
Languages
Common, Giant
Source
Bestiary 3
Sources Used in This Record
8 House/Core
  • Uses feat: Deadly Aim (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Critical (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Precise Shot (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Point-Blank Shot (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Precise Shot (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Rapid Shot (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Skill Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.