Library / Bestiary
Golem, Carrion
CR
4.00
Construct
N
Medium
HD 4
Description
Slam:
Carrion golems are made from the partially decayed parts of numerous dead creatures—no two carrion golems are exactly alike in appearance. Most are created from the corpses of humanoid creatures that are then augmented here and there with parts taken from animals, resulting in a monster that stands 6 feet tall and weighs 120 pounds.
Combat Stats
HP
42 (4d10+20)
AC
17, touch 11, flat-footed 16 (+1 Dex, +6 natural)
Init
+1
Speed
30 ft.
Fort
+1
Ref
+2
Will
+1
BAB
+4
CMB
+7
CMD
18
- Melee
- 2 slams +7 (1d8+3 plus disease)
- DR
- 5/bludgeoning or slashing
- Aura
- foul stench (DC 12, 1 round)
Ability Scores
str
17
+3
dex
12
+1
con
-
int
-
wis
11
+0
cha
1
-5
Special Attacks
Plague Carrier — When a carrion golem is created, its creator infects it with a specific disease. The carrion golem can then infect those it strikes with its slams with this disease—most carrion golems inflict filth fever. The save DC is Constitution-based and includes a +2 racial bonus.
Special Abilities
Universal Monster Rules
Disease
(slams)
Ex
from Universal Monster Rule
A creature with this ability causes disease in those it contacts. The effects of the disease, including its save, frequency, and cure, are included in the creature's description. The saving throw to negate the disease is usually a Fort save (DC 10 + 1/2 the infecting creature's racial HD + the creature's Con modifier; the exact DC is given in the creature's descriptive text). Disease can be removed through remove disease and similar effects.
Special Abilities
Plague Carrier
from text
When a carrion golem is created, its creator infects it with a specific disease. The carrion golem can then infect those it strikes with its slams with this disease—most carrion golems inflict filth fever. The save DC is Constitution-based and includes a +2 racial bonus.
Details
- Type
- Construct
- Alignment
- N
- Size
- Medium
- Environment
- any land
- Organization
- solitary or gang (2-4)
- Treasure
- none
- Senses
- blindsense 10 ft., darkvision 60 ft., low-light vision; Perception +0
- Aura
- foul stench (DC 12, 1 round)
- Source
- Bestiary 2
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.