Library / Bestiary
Golem, Glass
CR
8.00
Construct
N
Large
HD 12
Description
A glass golem is a sizable guardian constructed by a powerful caster, usually in the shape of an armored humanoid. They are more common in desert lands where quartz-based sand is readily available, or in urban centers where glassblowing is commonplace.
A typical glass golem is 10 feet tall and weighs 2,500 pounds.
Combat Stats
HP
96 (12d10+30)
AC
21, touch 8, flat-footed 21 (-1 Dex, +13 natural, -1 size)
Init
-1
Speed
30 ft.
Fort
+4
Ref
+3
Will
+4
BAB
+12
CMB
+18
CMD
27
- Melee
- 2 slams +16 (2d8+5 plus bleed)
- Space
- 10 ft.
- Reach
- 10 ft.
- DR
- 5/adamantine
- Defensive Abilities
- reflect spells
Ability Scores
str
20
+5
dex
9
-1
con
-
int
-
wis
11
+0
cha
1
-5
Special Attacks
bleed (1d8)
Dazzling Brightness — A glass golem in an area of bright light dazzles any creature within 30 feet that sees it for 1 round (Fortitude DC 16 negates). Once a creature makes its save against this ability, it is immune to that golem's brightness for 24 hours. The DC is Constitution-based.
Special Abilities
Universal Monster Rules
Bleed
(1d8)
Ex
from Universal Monster Rule
A creature with this ability causes wounds that continue to bleed, dealing the listed damage each round at the start of the affected creature's turn. This bleeding can be stopped by a successful DC 15 Heal skill check or through the application of any magical healing. The amount of damage each round is determined in the creature's entry.
Special Abilities
Dazzling Brightness
from text
A glass golem in an area of bright light dazzles any creature within 30 feet that sees it for 1 round (Fortitude DC 16 negates). Once a creature makes its save against this ability, it is immune to that golem's brightness for 24 hours. The DC is Constitution-based.
Reflect Spells
from text
Details
- Type
- Construct
- Alignment
- N
- Size
- Large
- Environment
- any land
- Organization
- solitary or gang (2-5)
- Treasure
- none
- Senses
- darkvision 60 ft., low-light vision; Perception +0
- Source
- Bestiary 2
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.