Library / Bestiary

Golem, Mithral

CR 16.00 Construct N Huge

Created from a massive quantity of the purest mithral, this golem is a thing of shining beauty. Unlike most golems, mithral golems are extremely agile, capable of moving at great speed and striking swiftly.

STR
33
DEX
24
CON
-
INT
-
WIS
11
CHA
1
HP
172 (24d10+40)
AC
32, touch 16, flat-footed 24 (+7 Dex, +1 dodge, +16 natural, -2 size)
Speed
50 ft.
Init
+7
Melee
2 slams +33 (4d10+11)
Space
15 ft.
Reach
15 ft.
BAB
+24
CMB
+37
CMD
55
Fort
+8
Ref
+15
Will
+8
DR
15/adamantine
Defensive Abilities
evasion

Fluid Form — A mithral golem's body can take on a form like liquid silver as a swift action. While in this form, the mithral golem's reach increases to 30 feet and its DR becomes 15/bludgeoning and adamantine. A mithral golem in this form can also move through any crack or hole in a wall or door, no matter how small, without impeding its movement. A mithral golem can maintain this form for up to 10 rounds per day, but these rounds do not need to be consecutive. Reverting to its normal form is a free action.

Quickness — A mithral golem is incredibly quick. It can take an extra move action during its turn each round. This means it can move up to its speed and still make a full attack.

Details
Type
Construct
Alignment
N
Size
Huge
Environment
any
Organization
solitary or gang (2-4)
Treasure
none
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary 2
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