Library / Bestiary

Graven Guardian

CR 5.00 Construct N Medium HD 6
This jackal-headed, brightly painted clay statue animates and lurches forward, hefting a wickedly hooked sword.

Graven guardians are human-sized constructs of clay, stone, wood, or similar materials, crafted and painted to resemble a deity or a deity's favored servants. When not in motion, a graven guardian appears identical to a temple or crypt's statue, but while active, graven guardians look extremely lifelike.

Graven guardians are inexorably tied to a specific deity's faith. While unintelligent and thus lacking any real personality, a graven guardian has the ability to recognize fellow worshipers or minions of its deity and does not treat them as enemies unless they first attack. This recognition does not extend so far as to allow these worshipers (or those cunningly disguised as worshipers) to give a graven guardian new orders. As with all constructs, a graven guardian follows only the orders of its creator.

Each graven guardian gains a special ability from two domains assigned during construction. Save DCs for these abilities are Wisdom-based (DC 14 for most guardians). Caster level for these abilities is equal to the graven guardian's Hit Dice (CL 6th for most graven guardians).

A graven guardian's body must be sculpted from clay, stone, or wood, and adorned with precious stones, rare woods, or metal inlays worth 500 gp. The Hit Dice and size of graven guardians can be increased as though they were golems (Bestiary 158).

HP
53 (6d10+20); fast healing 2
AC
20, touch 12, flat-footed 18 (+2 Dex, +8 natural)
Init
+2
Speed
40 ft.
Fort
+2
Ref
+4
Will
+3
BAB
+6
CMB
+9
CMD
21
Melee
+1 keen scimitar +10/+5 (1d6+5/15-20 plus bleed) or slam +9 (1d6+4)
DR
5/adamantine
SR
16
str
16
+3
dex
15
+2
con
-
int
-
wis
12
+1
cha
1
-5

bleed 2

Magic Weapon — A graven guardian that carries its deity's favored weapon treats that weapon as a +1 weapon as long as it is wielded by the guardian. If the weapon is a melee weapon, it gains the keen weapon special ability (even if the weapon is a bludgeoning weapon). If it is a thrown weapon, it gains the returning weapon special ability. If it is a ranged weapon, it gains the seeking weapon special ability, and generates new ammunition with each attack (this ammunition is destroyed whether or not it hits).

rest eternal

guardian domains (Death, Repose)

Universal Monster Rules

Bleed (2) Ex from Universal Monster Rule
A creature with this ability causes wounds that continue to bleed, dealing the listed damage each round at the start of the affected creature's turn. This bleeding can be stopped by a successful DC 15 Heal skill check or through the application of any magical healing. The amount of damage each round is determined in the creature's entry.

Special Abilities

Bleed) Or Slam +9 (1d6+4 (+1 keen scimitar +10/+5) from rider
Guardian Domains (Death, Repose) from text
Magic Weapon from text
A graven guardian that carries its deity's favored weapon treats that weapon as a +1 weapon as long as it is wielded by the guardian. If the weapon is a melee weapon, it gains the keen weapon special ability (even if the weapon is a bludgeoning weapon). If it is a thrown weapon, it gains the returning weapon special ability. If it is a ranged weapon, it gains the seeking weapon special ability, and generates new ammunition with each attack (this ammunition is destroyed whether or not it hits).
Rest Eternal from text
spell-like abilities:
1/day—Haste (DC 8)
Details
Type
Construct
Alignment
N
Size
Medium
Environment
any land
Organization
solitary, band (2-4), or assembly (5-12)
Treasure
incidental (masterwork scimitar, other treasure)
Senses
darkvision 60 ft., low-light vision; Perception +1
Source
Bestiary 3
Source

Bestiary 3

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
1 House/Core
  • Knows spell: Haste (Spell) — core content under OGL 1.0a
View references and cross-links for Graven Guardian

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