Library / Bestiary

Gray Render

CR 8.00 Magical Beast N Large
This hulking beast has slick, gray, hairless skin. Its numerous yellow eyes and wide toothy maw are its only facial features.

Standing over 9 feet tall and weighing in excess of 4,000 pounds, a gray render is a solitary and savage predator. Renders are gifted with immense strength, and some reports claim to have witnessed a gray render uprooting a fully grown tree and tearing it to splinters in order to catch prey hiding within. Gray renders actively avoid forming groups or communities with their own kind, and perhaps only tolerate the presence of other renders when it is time to mate. Some sages claim they are asexual, but it is more likely they are hermaphrodites able to self-fertilize, and reproduce only rarely.

Despite its solitary existence, a gray render often develops an affectionate bond with other creatures, typically a herd of herbivores or a small tribe of humanoids, but in some cases a solitary denizen of its swamp. The render acts as a guardian for this creature or creatures, never straying more than a mile away, running to protect them if they are attacked, and providing an offering of meat once each day, as might a domesticated cat. A gray render never harms its protected creatures, and retreats in confusion if they attack it. Most animal “pets” grow to accept its presence, and primitive humanoid “pets” often believe their guardian is a sign of favor from the gods. A render's bond may last from a few months to as long as 10 years, after which it wanders to a new territory and ignores its former favorites.

Renders are generally not malicious, and only attack if hungry or if they or their pets are threatened. A render protecting its pets fights to the death.

STR
25
DEX
13
CON
24
INT
3
WIS
14
CHA
8
HP
100 (8d10+56)
AC
21, touch 10, flat-footed 20 (+1 Dex, +11 natural, -1 size)
Speed
30 ft.
Init
+1
Melee
bite +14 (2d6+7), 2 claws +15 (1d8+7 plus grab)
Space
10 ft.
Reach
10 ft.
BAB
+8
CMB
+16 (+20 grapple)
CMD
27
Fort
+13
Ref
+7
Will
+4
Racial Modifiers
+4 Perception

rend (2 claws, 1d8+10)

Double Damage Against Objects — A gray render that makes a full attack against an object or structure deals double damage.

Improved Bull Rush from Feat

<p class="stat-block-1"> You do not provoke an attack of opportunity when performing a bull rush combat maneuver. In addition, you receive a +2 bonus on checks made to bull rush a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to bull rush you.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Perception +13, Survival +6

Details
Type
Magical Beast
Alignment
N
Size
Large
Environment
temperate marshes
Organization
solitary (plus bonded creatures if any)
Treasure
incidental
Senses
darkvision 60 ft., low-light vision, scent; Perception +13
Languages
Giant
Source
Bestiary 2
Sources Used in This Record
3 House/Core
  • Uses feat: Improved Bull Rush (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.