Library / Bestiary

Grindylow

CR 1/2 Aberration CE Small HD 1
With a large head and numerous teeth, this unsightly creature resembles a goblin from the waist up and a greasy octopus below.

About 4 feet long from head to tentacle tip, grindylows appear to be half-goblin and half-octopus, the split occurring at the waist. Grindylows are violent, ravenous creatures that use their spears to hunt or just to poke at things that scream and cry.

While grindylows resemble goblins, they are not humanoid creatures. Nonetheless, these aquatic monsters are just as wicked as the most sadistic of goblins, and take immense pleasure in others' misfortunes and the spread of mayhem. Thanks to this twisted desire, grindylows have a nasty reputation among both other intelligent water-dwelling creatures and most land-dwelling beings.

Grindylows eat whatever they can kill, giving them a rather wide selection of meals. High or low, no one is safe from the brutish assaults; tribes of merfolk have been overwhelmed by bands of grindylows, as have galleons full of experienced sailors. While obvious predators such as giant eels or sharks evoke great fear from grindylows, no enemies are more hated than the squid, be it common or giant. None are sure where this disdain stems from, but it is speculated that a squid is to an octopus for a grindylow what a dog is to a goblin dog for goblins. Incredibly fond of their similarly designed kin, grindylows believe octopuses to be the epitome of beauty, with squids being regarded as hideous freaks in comparison. There is no greater insult to a grindylow than being called a squid.

While grindylows can take class levels to gain power, certain grindylows are freakish throwbacks to a primal age—these grindylows never cease growing, and in time can become massive beasts of Huge size. Unlike the typical grindylow, these giants can attack with all six of their tentacles and constrict with great effect. Giant grindylows are fortunately quite rare.

HP
5 (1d8+1)
AC
15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
Init
+2
Speed
15 ft., swim 30 ft., jet 200 ft.
Fort
+1
Ref
+2
Will
+2
BAB
+0
CMB
+0
CMD
12 (18 vs. trip)
Melee
spear +2 (1d6+1/×3), bite -2 (1d3)
Ranged
spear +3 (1d6+1/×3)
Racial Modifiers
+4 Stealth
str
12
+1
dex
14
+2
con
13
+1
int
9
-1
wis
10
+0
cha
9
-1

Tangling Tentacles — Although a grindylow can't attack to cause damage with its six tentacles, these wriggling legs constantly writhe and reach out to tug at and trip adjacent foes. During the grindylow's turn, it can make a single trip attack against any adjacent foe as a swift action. It gains a +4 racial bonus on trip attacks made with its tangling tentacles, and if it fails to trip a foe, that creature can't attempt to trip the grindylow in retaliation.

Universal Monster Rules

Amphibious Ex from Universal Monster Rule
Creatures with this special quality have the aquatic subtype, but they can survive indefinitely on land.

Special Abilities

Tangling Tentacles from text
Although a grindylow can't attack to cause damage with its six tentacles, these wriggling legs constantly writhe and reach out to tug at and trip adjacent foes. During the grindylow's turn, it can make a single trip attack against any adjacent foe as a swift action. It gains a +4 racial bonus on trip attacks made with its tangling tentacles, and if it fails to trip a foe, that creature can't attempt to trip the grindylow in retaliation.

Feats, Traits & Items

Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Perception +4, Stealth +14, Swim +13

Details
Type
Aberration
Alignment
CE
Size
Small
Environment
any water
Organization
solitary, pair, gang (3-9), warband (10-16 with 1-2 octopus minions), or tribe (17-40 plus 1 ranger sergeant of 1st-3rd level per 20 members, 1 cleric or barbarian leader of 4th-8th level, 2-8 octopus pets, and 1-2 devilfish guardians)
Treasure
NPC gear (spear, other treasure)
Senses
darkvision 60 ft.; Perception +4
Languages
Aquan
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
1 House/Core
View references and cross-links for Grindylow

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.