Grippli
Description
These small, intelligent, humanoid tree frogs live in primitive societies deep in the forests and marshes of the world. They hunt giant insects and eat fruits and flowers from their tree homes. They often barter with more advanced creatures for metal and gemstone ornaments.
Grippli hatchlings develop into adults in less than a year. Unless they meet a savage end from a forest threat, they can live 60 years, their skin graying and losing its luster as they age. A grippli stands just over 2 feet in height and weighs 30 pounds.
Gripplis are defined by their class levels—they do not possess racial Hit Dice. They have the following racial traits.
Combat Stats
- Melee
- short sword +3 (1d4+1/19-20)
- Ranged
- dart +5 (1d3+1) or<p class="stat-block-2">net +5 (special)</p>
- Racial Modifiers
- +4 Stealth in forests or marshes
Ability Scores
Proficiencies
Weapons: Simple
Special Attacks
favored enemy (vermin +2)
Special Qualities
Swamp Stride — A grippli can move through difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a grippli normally.
track
wild empathy
Feats
Special Abilities
Special Abilities
Feats, Traits & Items
You get a +2 bonus on all Heal checks and Survival checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Skills
Acrobatics +4, Climb +13, Handle Animal +3, Heal +7, Perception +5, Stealth +11, (+15 in forests or marshes) Survival +7
- Type
- Humanoid
- Alignment
- N
- Size
- Small
- Environment
- warm forests or marshes
- Organization
- solitary, gang (2-5), pack (6-11), or tribe (21-30 plus 1 cleric leader of 3rd level)
- Treasure
- NPC gear (leather armor, 4 darts, net, short sword, other treasure)
- Senses
- darkvision 60 ft.; Perception +5
- Languages
- Common, Grippli
- Source
- Bestiary 2