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Hell Hound, Nessian

CR 9.00 Outsider LE Large HD 12
This creature resembles a powerfully built wolf the size of a large draft horse, with ebony fur and burning, fiery red eyes.

All are fitted with shirts of fire-scorched barding, and the loyal beasts obey their master perfectly.

They are fearsome, snarling horrors in combat.

HP
126 (12d10+60)
AC
24, touch 11, flat-footed 22 (+6 armor, +2 Dex, +7 natural, -1 size)
Init
+6
Speed
40 ft.
Fort
+13
Ref
+10
Will
+5
BAB
+12
CMB
+21
CMD
33 (37 vs. trip)
Melee
bite +20 (2d6+12/19-20 plus 2d6 fire)
Space
10 ft.
Reach
10 ft.
Racial Modifiers
+5 Stealth
str
27
+8
dex
15
+2
con
21
+5
int
4
-3
wis
12
+1
cha
6
-2

Weapons: Martial, Simple

breath weapon (30-ft. cone, once every 1d4 rounds, 10d6 fire damage, Reflex DC 21 half)

Universal Monster Rules

Breath Weapon (30-ft. cone, once every 1d4 rounds, 10d6 fire damage, Reflex DC 21 half) Su from Universal Monster Rule
Some creatures can exhale a cone, line, or cloud of energy or other magical effects. A breath weapon attack usually deals damage and is often based on some type of energy. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 the breathing creature's racial HD + the breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save. Each breath weapon also includes notes on how often it can be used, even if this number is limited in times per day.

Feats, Traits & Items

Alertness from Feat

You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.

Calculated: +2 Perception, +2 Sense Motive
Improved Critical (bite) from Feat

When using the weapon you selected, your threat range is doubled.

You get a +4 bonus on initiative checks.

Calculated: +4 Initiative
Skill Focus (Stealth, Survival) from Feat

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Calculated: +3 Skill Bonus
Weapon Focus (bite) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Acrobatics +16, Perception +12, Stealth +21, Survival +18

Details
Type
Outsider
Alignment
LE
Size
Large
Environment
any (Hell)
Organization
solitary, pair, or pack (3-6)
Treasure
standard (+2 chain shirt barding)
Senses
darkvision 60 ft., scent; Perception +12
Languages
Infernal
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
5 House/Core
View references and cross-links for Hell Hound, Nessian

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