Hell Hound, Nessian
Description
All are fitted with shirts of fire-scorched barding, and the loyal beasts obey their master perfectly.
They are fearsome, snarling horrors in combat.
Combat Stats
- Melee
- bite +20 (2d6+12/19-20 plus 2d6 fire)
- Space
- 10 ft.
- Reach
- 10 ft.
- Racial Modifiers
- +5 Stealth
Ability Scores
Proficiencies
Weapons: Martial, Simple
Special Attacks
breath weapon (30-ft. cone, once every 1d4 rounds, 10d6 fire damage, Reflex DC 21 half)
Feats
Alertness, Improved Critical (bite), Improved Initiative, Skill Focus (Stealth, Survival), Weapon Focus (bite)
Special Abilities
Universal Monster Rules
Feats, Traits & Items
You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
When using the weapon you selected, your threat range is doubled.
You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
You gain a +1 bonus on all attack rolls you make using the selected weapon.
Skills
Acrobatics +16, Perception +12, Stealth +21, Survival +18