Herd Animal, Ram
Rams are mountain-dwelling herd animals noted for their prominent horns.
A typical ram stands about 3 feet tall, is 5 feet long, and weighs up to 300 pounds. You can create stats for smaller, similar animals (such as goats) by applying the young creature template to a ram.
- HP
- 11 (2d8+2)
- AC
- 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
- Speed
- 40 ft.
- Init
- +2
- Melee
- gore +3 (1d4+3)
- BAB
- +1
- CMB
- +3
- CMD
- 15 (19 vs. trip)
- Fort
- +4
- Ref
- +5
- Will
- +2
- Racial Modifiers
- +4 Acrobatics
powerful charge (gore, 1d8+3)
<p class="stat-block-1"> You do not provoke an attack of opportunity when performing a bull rush combat maneuver. In addition, you receive a +2 bonus on checks made to bull rush a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to bull rush you.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +13 (+17 jump), Perception +6
- Type
- Animal
- Alignment
- N
- Size
- Medium
- Environment
- temperate mountains
- Organization
- solitary, pair, or herd (3-30)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +6
- Source
- Bestiary 2
-
Uses feat: Improved Bull Rush (Feat)House/Core — covered by the site's Section 15.
-
Uses feat: Skill Focus (Feat)House/Core — covered by the site's Section 15.
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