Herd Animal, Stag
True masters of the wild, deer gracefully glide through meadows and among the thickets of the deepest forests. Found in all climates and most terrains, deer form tightly knit herds for protection. These creatures fall victim to predators, and many humanoids hunt the animals for food and hides. They're not picky eaters, and consume all manner of plant material. In areas where humanoids live, deer can become pests as they graze in fields and destroy gardens in search of food.
The stat block shown above represents a male deer (a stag). Unlike caribou and other similar animals, female deer only rarely grow antlers, thus they lack gore attacks. Stags are approximately 6 feet long from nose to tail and weigh up to 350 pounds.
- HP
- 15 (2d8+6)
- AC
- 13, touch 13, flat-footed 10 (+3 Dex)
- Speed
- 50 ft.
- Init
- +3
- Melee
- gore +2 (1d6+1), 2 hooves –3 (1d4)
- BAB
- +1
- CMB
- +2
- CMD
- 15 (19 vs. trip)
- Fort
- +6
- Ref
- +6
- Will
- +2
<p class="stat-block-1"> When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +4 bonus on your Acrobatics check. While running, you retain your Dexterity bonus to your Armor Class.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +10, Perception +6
- Type
- Animal
- Alignment
- N
- Size
- Medium
- Environment
- any land
- Organization
- solitary, pair, or herd (3–20)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +6
- Source
- Bestiary 4
-
Uses feat: Run (Feat)House/Core — covered by the site's Section 15.
-
Uses feat: Skill Focus (Feat)House/Core — covered by the site's Section 15.
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