Library / Bestiary

Hollow Serpent

CR 16.00 Undead NE Large
This creature looks like an oversized, empty snakeskin, its body covered in barbs and maw filled with jagged teeth.

Crafted from the shed skins of great snakes by serpentfolk necromancers and other foul spellcasters, hollow serpents are plagued by an eternal hunger they can never sate. The act of draining energy from living creatures blunts these supernatural pangs, driving the hollow serpent to constantly seek new prey.

A hollow serpent is a difficult undead to create—most of them were crafted by a long-forgotten god of the serpentfolk and not by mortal spellcasters at all. The exact methods by which a mortal might create a hollow serpent are obscure, but most scholars have come to the conclusion that the use of powerful artifacts or the aid of a demigod may be required for such a feat.

A hollow serpent is 15 feet long and weighs 500 pounds.

STR
25
DEX
29
CON
-
INT
6
WIS
19
CHA
22
HP
230 (20d8+140); fast healing 10
AC
31, touch 19, flat-footed 21 (+9 Dex, +1 dodge, +12 natural, -1 size)
Speed
50 ft., climb 50 ft.
Init
+9
Melee
2 bites +23 (4d10+10 plus grab)
Space
10 ft.
Reach
10 ft.
BAB
+15
CMB
+25 (+29 grapple)
CMD
43 (can't be tripped)
Fort
+14
Ref
+17
Will
+18
DR
10/magic and silver
SR
27
Defensive Abilities
channel resistance +4, freedom of movement

Channel Negative Energy — As a standard action, a hollow serpent can channel negative energy in a 30-foot burst as a 16th-level evil cleric. This ability requires no divine focus. The save DC is Charisma-based.

constrict (4d10+10 plus energy drain)

energy drain (1 level, DC 26)

Life-Draining Coils — A hollow serpent seethes with negative energy capable of sapping the life force of creatures trapped within its coils. Every time a creature takes constriction damage from a hollow serpent, it gains one negative level. The hollow serpent also gains 5 temporary hit points for each negative level it bestows.

Swift Strike — When a hollow serpent takes a full-attack action, it can make two bite attacks instead of just one.

Climb +28, Escape Artist +19, Perception +17, Stealth +18

spell-like abilities:
Details
Type
Undead
Alignment
NE
Size
Large
Environment
any underground
Organization
solitary, pair, or nest (3-8)
Treasure
double
Senses
darkvision 60 ft., lifesense; Perception +17
Languages
Aklo; telepathy 100 ft.
Source
Bestiary 3
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