Library / Bestiary
Human Skeleton
CR
0.33
Undead
NE
Medium
Description
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force—a cunning that allows them to wield weapons and wear armor.
Ability Scores
STR
15
DEX
14
CON
-
INT
-
WIS
10
CHA
10
Combat Stats
- HP
- 4 (1d8)
- AC
- 16, touch 12, flat-footed 14 (+2 armor, +2 Dex, +2 natural)
- Speed
- 30 ft.
- Init
- +6
- Melee
- broken scimitar +0 (1d6), claw -3 (1d4+1) or 2 claws +2 (1d4+2)
- BAB
- +0
- CMB
- +2
- CMD
- 14
- Fort
- +0
- Ref
- +2
- Will
- +2
- DR
- 5/bludgeoning
Proficiencies
Weapons: Simple
Feats
Special Abilities
Improved Initiative
from Feat
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
Sources Used in This Record
1 House/Core
-
Uses feat: Improved Initiative (Feat)House/Core — covered by the site's Section 15.
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Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.