Library / Bestiary

Human Zombie

CR 1/2 Undead NE Medium HD 2

Zombies are the animated corpses of dead creatures, forced into foul unlife via necromantic magic like animate dead. While the most commonly encountered zombies are slow and tough, others possess a variety of traits, allowing them to spread disease or move with increased speed.

Zombies are unthinking automatons, and can do little more than follow orders. When left unattended, zombies tend to mill about in search of living creatures to slaughter and devour. Zombies attack until destroyed, having no regard for their own safety.

Although capable of following orders, zombies are more often unleashed into an area with no command other than to kill living creatures. As a result, zombies are often encountered in packs, wandering around places the living frequent, looking for victims. Most zombies are created using animate dead. Such zombies are always of the standard type, unless the creator also casts haste or remove paralysis to create fast zombies, or contagion to create plague zombies.

HP
12 (2d8+3)
AC
12, touch 10, flat-footed 12 (+2 natural)
Init
+0
Speed
30 ft.
Fort
+0
Ref
+0
Will
+3
BAB
+1
CMB
+4
CMD
14
Melee
slam +4 (1d6+4)
DR
5/slashing
str
17
+3
dex
10
+0
con
-
int
-
wis
10
+0
cha
10
+0

Weapons: Simple

Special Abilities

Staggered from text

Feats, Traits & Items

Toughness from Feat

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

Calculated: +3 Hp Bonus
Details
Type
Undead
Alignment
NE
Size
Medium
Environment
any
Organization
any
Treasure
none
Senses
darkvision 60 ft.; Perception +0
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
1 House/Core
  • Uses feat: Toughness (Feat) — core content under OGL 1.0a
View references and cross-links for Human Zombie

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.