Library / Bestiary

Iron Cobra

CR 2.00 Construct N Small HD 1
This creature resembles a small, metallic cobra. Its body is made of overlapping iron plates, and its eyes are pinpoints of red light.

The iron cobra is a simple construct that resembles a hooded cobra made out of metal. The iron cobra is typically used as a bodyguard or guardian of treasure, though its magical ability to unerringly locate creatures means it is also used as an assassin. Since an iron cobra's poison reservoir can contain multiple types of venom, the construct's specific use can be further tailored by varying the poison used. Some spellcasters even fill these reservoirs with potions, so that when the cobra bites, it injects the potion into its target. This is a somewhat dangerous method for gaining the effects of a potion, but it does free up the cobra's master to do other things in a combat round apart from quaffing potions.

Iron is the most common material for these creations, but some crafters prefer more exotic materials when creating the serpentine constructs.

An iron cobra's body is built from 100 pounds of magically treated materials (typically iron).

HP
15 (1d10+10)
AC
20, touch 13, flat-footed 18 (+2 Dex, +7 natural, +1 size)
Init
+2
Speed
40 ft.
Fort
+0
Ref
+2
Will
+0
BAB
+1
CMB
+1
CMD
13 (can't be tripped)
Melee
bite +3 (1d6+1 plus poison)
DR
5/-
SR
13
Racial Modifiers
+6 Stealth
str
12
+1
dex
15
+2
con
-
int
-
wis
11
+0
cha
1
-5

Find Target — Once per day, an iron cobra's creator can order it to find and kill a specific creature within 1 mile, which it does as if guided by discern location. The creator must have seen or be holding an item from the specified creature for this order to function.

Universal Monster Rules

Poison (bite) Ex from Universal Monster Rule
A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature's description. The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 the poisoning creature's racial HD + the creature's Con modifier; the exact DC is given in the creature's descriptive text). Poisons can be removed through neutralize poison and similar effects.

Special Abilities

Find Target from text
Once per day, an iron cobra's creator can order it to find and kill a specific creature within 1 mile, which it does as if guided by discern location. The creator must have seen or be holding an item from the specified creature for this order to function.

Stealth +12

Details
Type
Construct
Alignment
N
Size
Small
Environment
any
Organization
solitary, pair, or nest (3-10)
Treasure
none
Senses
darkvision 60 ft., low-light vision; Perception +0
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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