Library / Bestiary

Jorogumo

CR 12.00 Monstrous Humanoid NE Medium
Eight spindly spider legs, flocked with coarse black hairs, stretch from the back of this otherwise beautiful black-haired woman.

Jorogumos are seductive schemers who secret themselves away in isolated mountain valleys where they lure travelers, especially men, to their dooms. Exclusively female, jorogumos must mate with humanoids to produce fertile eggs. After copulation, a jorogumo paralyzes her partner by poisoning him into a coma. She lays a single egg within the father's body, then cocoons the corpse and hides the victim. Periodic visits to re-poison the victim ensure his coma lasts for the 2d4 days required for the young jorogumo to hatch and feed. Jorogumos are enthusiastic enemies of tengus and attack them on sight—they never take tengus as “mates.”

STR
22
DEX
19
CON
22
INT
15
WIS
17
CHA
24
HP
161 (14d10+84)
AC
27, touch 15, flat-footed 22 (+4 Dex, +1 dodge, +12 natural)
Speed
30 ft., climb 50 ft., swim 40 ft.
Init
+4
Melee
bite +20 (1d4+6/19-20 plus poison), 2 claws +20 (1d6+6)
BAB
+14
CMB
+20
CMD
35
Fort
+10
Ref
+13
Will
+14
DR
10/cold iron and magic
Racial Modifiers
+8 Climb with spider legs

sneak attack +3d6

web (+18 ranged, DC 23, 14 hp)

change shape (giant spider; vermin shape I)

Spider Empathy — This ability functions as a druid's wild empathy, save that it works only on spiders. A jorogumo uses her Hit Dice (normally 14) as her effective druid level. Spiders are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, allowing the jorogumo to train them and use them as guardians (though it does not grant them skills or feats).

swift shapechanger.

Acrobatics +14, Bluff +19, Climb +29 (+37 with spider legs), Diplomacy +18, Perception +18, Perform (string) +10, Sense Motive +15, Stealth +19, Swim +14

spell-like abilities:
At will—Charm Person, At will—Detect Thoughts, 3/day—Bestow Curse, 3/day—Suggestion, 1/day—Hold Monster, 1/day—Summon Nature's Ally V
Details
Type
Monstrous Humanoid
Alignment
NE
Size
Medium
Environment
temperate mountain valleys
Organization
solitary or cult (2-6 plus 2-8 spiders of various sizes)
Treasure
standard
Senses
darkvision 60 ft.; Perception +18
Languages
Aklo, Common, Sylvan
Source
Bestiary 3
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.