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Leshy, Gourd

CR 1.00 Plant N Small HD 1
This little plant man walks on legs like tangled vines and has a pumpkin carved with eyes and a mouth for a head.

With tangles of leafy vines for limbs and a carved gourd for a head, gourd leshys present a rather comical appearance. Intimately connected with the harvest season, gourd leshys see to the health and sustainable harvest of crops, especially vegetables and grains.

Superstition and love of rituals run deep in gourd leshys. They do their best to exactly reproduce what worked before with every trivial activity, and change seemingly random details when attempting tasks they previously failed. Gourd leshys collect random odds and ends as good luck charms, ranging from polished stones to bird feathers to tarnished coins. Credulous to a fault, gourd leshys believe nearly anything they hear from those they trust. However, their admittedly hollow heads still hold memories, and a gourd leshy betrayed rarely forgets.

As gourd leshys aren't particularly strong, they often fight dirty. One favorite trick is to wait for an enemy to come within striking distance while in gourd form so that they can assume their true form and make a sneak attack in the same round.

HP
9 (1d8+5)
AC
13, touch 13, flat-footed 11 (+2 Dex, +1 size)
Init
+2
Speed
20 ft.
Fort
+4
Ref
+2
Will
+0
BAB
+0
CMB
-3
CMD
9
Melee
slam -1 (1d3-2 plus ensnare)
Ranged
seed +3 (1 plus ensnare)
Racial Modifiers
+4 Stealth and Survival in plains and undergrowth
str
6
-2
dex
15
+2
con
14
+2
int
6
-2
wis
11
+0
cha
15
+2

sneak attack +1d6

change shape (Small gourd; tree shape)

Keepsake — Gourd leshys can pop off the top of their heads and store a single Fine-sized object such as a dagger or potion inside. While within the leshy's head, the item is warded by nondetection. In addition, after 24 hours, the item within is cleaned and polished, and, if damaged, repaired as if by a mending spell. Both spell effects have a caster level equal to twice the leshy's Hit Dice (CL 2nd for most gourd leshys).

verdant burst

Universal Monster Rules

Change Shape (Small gourd; tree shape) Su from Universal Monster Rule
A creature with this special quality has the ability to assume the appearance of a specific creature or type of creature (usually a humanoid), but retains most of its own physical qualities. The creature cannot change shape to a form more than one size category smaller or larger than its original form. This ability functions as a polymorph spell, the type of which is listed in the creature's description, but the creature does not adjust its ability scores (although it gains any other abilities of the creature it mimics). Unless otherwise stated, it can remain in an alternate form indefinitely. Some creatures, such as lycanthropes, can transform into unique forms with special modifiers and abilities. These creatures do adjust their ability scores, as noted in their descriptions.

Special Abilities

Ensnare (slam) from rider
Keepsake from text
Gourd leshys can pop off the top of their heads and store a single Fine-sized object such as a dagger or potion inside. While within the leshy's head, the item is warded by nondetection. In addition, after 24 hours, the item within is cleaned and polished, and, if damaged, repaired as if by a mending spell. Both spell effects have a caster level equal to twice the leshy's Hit Dice (CL 2nd for most gourd leshys).
Sneak Attack +1d6 from text
Verdant Burst from text

Feats, Traits & Items

Toughness from Feat

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

Calculated: +3 Hp Bonus

Perception +4, Stealth +6 (+10 in plains and undergrowth), Survival +0 (+4 in plains and undergrowth)

spell-like abilities:
Constant—Pass Without Trace (DC 13)
Details
Type
Plant
Alignment
N
Size
Small
Environment
any hills or plains
Organization
solitary or patch (2-16)
Treasure
standard
Senses
darkvision 60 ft., low-light vision; Perception +4
Languages
Druidic, Sylvan; plantspeech (gourds)
Source
Bestiary 3
Source

Bestiary 3

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
2 House/Core
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