Library / Bestiary

Leshy, Leaf

CR 1/2 Plant N Small HD 1
This little plant person is clad in a winglike leaf cloak and pinecone armor, wielding a twig as a makeshift spear.

Leaf leshys tend to the well-being of trees, whether natural stands or cultivated orchards. In appearance, they have soft, pulpy-looking bodies and wear clothing made of dozens of leaves. Larger leaves cover their shoulders, often giving them the appearance of wearing cloaks, and most adorn their relatively featureless heads with helmets made from pine cones, nuts, or fruit rinds. This leafy layer of clothing functions as masterwork padded armor for a leaf leshy, but not for any other creature.

Leaf leshys love to play at war. When not laboring on their trees, they wheedle any companions to engage in mock duels with their twig spears, resorting to private weapon drills when they must. In actual battle, they are much more cautious, sticking to cover and harrying their foes with hit-and-run tactics, as they have a strongly developed sense of self-preservation.

HP
5 (1d8+1)
AC
13, touch 12, flat-footed 12 (+1 armor, +1 Dex, +1 size)
Init
+1
Speed
20 ft., climb 10 ft., fly 10 ft. (clumsy); glide
Fort
+3
Ref
+1
Will
+1
BAB
+0
CMB
-3
CMD
8
Melee
shortspear +2 (1d4-2/19-20)
Ranged
seedpods +2 touch (1 plus deafen)
Racial Modifiers
+4 Stealth and Survival in forests and jungles
str
6
-2
dex
13
+1
con
12
+1
int
5
-3
wis
12
+1
cha
13
+1

change shape (Small tree; tree shape)

verdant burst

Universal Monster Rules

Change Shape (Small tree; tree shape) Su from Universal Monster Rule
A creature with this special quality has the ability to assume the appearance of a specific creature or type of creature (usually a humanoid), but retains most of its own physical qualities. The creature cannot change shape to a form more than one size category smaller or larger than its original form. This ability functions as a polymorph spell, the type of which is listed in the creature's description, but the creature does not adjust its ability scores (although it gains any other abilities of the creature it mimics). Unless otherwise stated, it can remain in an alternate form indefinitely. Some creatures, such as lycanthropes, can transform into unique forms with special modifiers and abilities. These creatures do adjust their ability scores, as noted in their descriptions.

Special Abilities

Deafen (seedpods) from rider
Verdant Burst from text

Feats, Traits & Items

Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Fly -1, Stealth +5 (+9 in forests and jungles), Survival +1 (+5 in forests and jungles)

spell-like abilities:
Constant—Pass Without Trace (DC 12)
Details
Type
Plant
Alignment
N
Size
Small
Environment
any forest or hill
Organization
solitary or grove (2-16)
Treasure
standard
Senses
darkvision 60 ft., low-light vision; Perception +1
Languages
Druidic, Sylvan; plantspeech (trees)
Source
Bestiary 3
Source

Bestiary 3

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
2 House/Core
View references and cross-links for Leshy, Leaf

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.