Lion
Male lions are 5 to 8 feet long and weigh 330 to 550 pounds. Females are slightly smaller but use the same statistics.
Lions are usually the top animal predators in their territories, though they resort to scavenging if convenient or necessary. They may kill other predators (such as leopards and hyenas) that encroach upon their haunts, but rarely eat these kills unless game is scarce. Most lions do not selectively hunt humanoids, but occasionally one learns what easy kills they are and becomes a man-eater.
Lions prefer plains but can adapt to living in shallow caves as long as there's a large and stable supply of prey to keep them fed.
- HP
- 32 (5d8+10)
- AC
- 15, touch 12, flat-footed 12 (+3 Dex, +3 natural, -1 size)
- Speed
- 40 ft.
- Init
- +7
- Melee
- bite +7 (1d8+5 plus grab), 2 claws +7 (1d4+5)
- Space
- 10 ft.
- Reach
- 5 ft.
- BAB
- +3
- CMB
- +9 (+13 grapple)
- CMD
- 22 (26 vs. trip)
- Fort
- +6
- Ref
- +7
- Will
- +2
- Racial Modifiers
- +4 Acrobatics, +4 Stealth (+8 in undergrowth)
rake (2 claws +7, 1d4+5)
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +4 bonus on your Acrobatics check. While running, you retain your Dexterity bonus to your Armor Class.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +11, Perception +9, Stealth +8 (+12 in undergrowth)
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Uses feat: Improved Initiative (Feat)House/Core — covered by the site's Section 15.
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Uses feat: Run (Feat)House/Core — covered by the site's Section 15.
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Uses feat: Skill Focus (Feat)House/Core — covered by the site's Section 15.
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