Lizard, Monitor
Monitor lizards are large enough to pose a threat to humans, and in some societies are often mistaken for dragons. Some can reach lengths of 10 feet or more and weights of 350 pounds.
- HP
- 22 (3d8+9)
- AC
- 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
- Speed
- 30 ft., swim 30 ft.
- Init
- +2
- Melee
- bite +5 (1d8+4 plus grab and poison)
- BAB
- +2
- CMB
- +5 (+9 grapple)
- CMD
- 17 (21 vs. trip)
- Fort
- +8
- Ref
- +5
- Will
- +2 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Racial Modifiers
- +4 Stealth (+8 in undergrowth)
<p class="stat-block-1"> You get a +2 bonus on all Fortitude saving throws.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Climb +7, Perception +8, Stealth +10 (+14 in undergrowth), Swim +11
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Great Fortitude (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Skill Focus (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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