Locust Swarm
Under crowded conditions, these normally inoffensive relatives of the grasshopper change color, breed uncontrollably, ravenously consume any available vegetation, and wreak vast destruction to farms and settlements.
The largest swarms, known as plagues, can include billions of locusts and cover hundreds of square miles. Locusts in these swarms are larger and more aggressive than common ones, making the swarm a true danger to everything edible in their path and even to inedible objects as well.
- HP
- 18 (4d8)
- AC
- 20, touch 20, flat-footed 18 (+2 Dex, +8 size)
- Speed
- 10 ft., climb 10 ft., fly 30 ft. (average)
- Init
- +2
- Melee
- swarm (1d6)
- Space
- 10 ft.
- Reach
- 0 ft.
- BAB
- +3
- CMB
- -
- CMD
- &mdash
- Fort
- +4
- Ref
- +3
- Will
- +1 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Defensive Abilities
- swarm traits
Devour — A locust swarm causes damage to unattended objects in its space each round as though they were creatures. It even damages inedible objects.
distraction (DC 12)
voracious (see giant locust)
Climb +3, Fly +10
- Type
- Vermin
- Alignment
- N
- Size
- Fine
- Environment
- temperate or warm deserts or plains
- Organization
- solitary, pair, cloud (3–20), or plague (21–100 or more)
- Treasure
- none
- Senses
- darkvision 60 ft.; Perception +0
- Source
- Bestiary 4
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