Magma Ooze
Magma oozes are living pools of molten rock. They roam the borders of the Plane of Earth and Plane of Fire, and on the Material Plane they sometimes arise spontaneously from strange magic, usually in the vicinity of volcanoes. Magma oozes avoid water, and if forced into enough of it, they become encased in a cooled stony shell, unharmed but immobilized, waiting indefinitely until the water retreats.
A typical magma ooze grows to 10 feet across and is about 6 inches thick.
Differing types of molten stone and the nature of the magic that created them can influence what types of magma ooze form.
- HP
- 85 (9d8+45)
- AC
- 4, touch 4, flat-footed 4 (-5 Dex, -1 size)
- Speed
- 10 ft., climb 10 ft.
- Init
- -5
- Melee
- slam +14 (2d6+13 plus 2d6 grab, and burn)
- Space
- 10 ft.
- Reach
- 5 ft.
- BAB
- +6
- CMB
- +16 (+20 grapple)
- CMD
- 21 (can't be tripped)
- Fort
- +8
- Ref
- -2
- Will
- -2
- Defensive Abilities
- split (cold and slashing, 8 hp)
burn (2d6, DC 19)
constrict (2d6+13 plus burn)
Lava Body — The magma ooze is formed of molten rock. Whenever a creature strikes a magma ooze with a weapon, that weapon takes 4d6 points of fire damage unless the attacker makes a DC 19 Fortitude save. Damage caused to weapons in this manner is not halved, but hardness does help prevent some of the damage dealt. The save DC is Constitution-based.
Climb +17
- Type
- Ooze
- Alignment
- N
- Size
- Large
- Environment
- any volcano or underground
- Organization
- solitary
- Treasure
- none
- Senses
- blindsight 60 ft.; Perception -5
- Source
- Bestiary 2
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