Library / Bestiary

Nagaji

CR 1/2 Humanoid LN Medium
This dark-scaled reptilian humanoid has lidless eyes, and a serpentine tongue that flickers from a fanged, lipless mouth.

The nagaji are a race of ophidian humanoids created by true nagas to serve as slaves. Vaguely humanlike in appearance, with scaled skin that mimics the colors and patterns of various true nagas, nagaji have forked tongues and lidless eyes, giving them an unblinking gaze that most other races find unnerving. Nagaji venerate nagas as their creators, even going so far as to deify them. Despite the influence of their creators, nagaji maintain their own distinct cultures containing elements borrowed from those of both nagas and humans. They prefer warm to tropical regions and settle in wild, isolated regions such as steaming jungles, vast swamps, or volcanic mountains where they erect large temples in honor of their naga creators. These magnificent temples are surrounded by dozens of simple mud daub huts and clay brick structures, which serve as the nagaji's homes and public buildings.

Nagaji typically stand between 5-1/2 and 6 feet tall and weigh about 175 pounds.

Nagaji are defined by class levels—they do not possess racial Hit Dice. Nagaji have the following racial traits.

STR
17
DEX
14
CON
8
INT
10
WIS
13
CHA
12
HP
10 (1d10)
AC
15, touch 12, flat-footed 13 (+2 armor, +2 Dex, +1 natural)
Speed
30 ft.
Init
+2
Melee
naginataUC +5 (1d8+4/×4) or<p class="stat-block-2">claw +4 (1d4+4)</p>
Ranged
longbow +3 (1d8/×3)
Space
5 ft.
Reach
5 ft. (10 ft. with naginata)
BAB
+1
CMB
+4
CMD
16
Fort
+1
Ref
+2
Will
+1; +2 vs. mind-affecting effects and poison
Racial Modifiers
+2 Handle Animal, +2 Perception

Weapons: Simple

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Handle Animal +3, Perception +4, Survival +5

Details
Type
Humanoid
Alignment
LN
Size
Medium
Environment
warm forests or hills
Organization
solitary, war band (2–12), or clan (12–24)
Treasure
NPC gear (leather armor, longbow with 20 arrows, naginata, other treasure)
Senses
low-light vision; Perception +4
Languages
Common, Draconic
Source
Bestiary 4
Sources Used in This Record
2 House/Core
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.