Library / Bestiary

Octopus, Giant

CR 8.00 Animal N Large
A storm of tentacles, each twenty feet in length, flails with deadly precision from the leathery body of this gigantic octopus.

The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.

STR
20
DEX
15
CON
17
INT
2
WIS
12
CHA
3
HP
90 (12d8+36)
AC
18, touch 11, flat-footed 16 (+2 Dex, +7 natural, -1 size)
Speed
20 ft., swim 30 ft., jet 200 ft.
Init
+6
Melee
bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus grab)
Space
10 ft.
Reach
10 ft. (20 ft. with tentacle)
BAB
+9
CMB
+15 (+19 grapple)
CMD
27 (can't be tripped)
Fort
+11
Ref
+12
Will
+7
Defensive Abilities
ink cloud (30-foot-radius sphere)
Racial Modifiers
+10 Escape Artist, +8 Stealth

constrict (tentacle, 1d4+2)

Combat Reflexes from Feat

<p class="stat-block-1"> You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Iron Will from Feat

<p class="stat-block-1"> You get a +2 bonus on all Will saving throws.</p>

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Skill Focus from Feat

<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>

Stealthy from Feat

<p class="stat-block-1"> You get a +2 bonus on all Escape Artist and Stealth skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.</p>

Escape Artist +18, Perception +8, Stealth +18, Swim +13

Details
Type
Animal
Alignment
N
Size
Large
Environment
any ocean
Organization
solitary
Treasure
incidental
Senses
low-light vision; Perception +8
Source
Bestiary
Sources Used in This Record
6 House/Core
  • Uses feat: Combat Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Iron Will (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Skill Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Stealthy (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.