Octopus, Giant
Description
The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.
Combat Stats
- Melee
- bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus grab)
- Space
- 10 ft.
- Reach
- 10 ft. (20 ft. with tentacle)
- Defensive Abilities
- ink cloud (30-foot-radius sphere)
- Racial Modifiers
- +10 Escape Artist, +8 Stealth
Ability Scores
Special Attacks
constrict (tentacle, 1d4+2)
Feats
Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Stealthy
Special Abilities
Universal Monster Rules
Special Abilities
Feats, Traits & Items
You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.
The creature's secondary attacks with natural weapons take only a –2 penalty.
You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
You get a +2 bonus on all Escape Artist and Stealth skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Skills
Escape Artist +18, Perception +8, Stealth +18, Swim +13