Octopus
The octopus is a cunning animal capable of using complex tactics to get food.
- HP
- 13 (2d8+4)
- AC
- 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)
- Speed
- 20 ft., swim 30 ft., jet 200 ft.
- Init
- +3
- Melee
- bite +5 (1d3+1 plus poison), tentacles +3 (grab)
- BAB
- +1
- CMB
- +1 (+5 grapple)
- CMD
- 14 (can't be tripped)
- Fort
- +5
- Ref
- +6
- Will
- +1
- Defensive Abilities
- ink cloud
- Racial Modifiers
- +8 Stealth, +10 Escape Artist
Multiattack, Weapon Finesse
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Escape Artist +13, Stealth +20, Swim +9
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Weapon Finesse (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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