Library / Bestiary
Platypus
CR
0.17
Animal
N
Tiny
HD 1
Description
Platypuses are egg-laying mammals that live in riverside burrows and hunt larvae and shellfish.
Combat Stats
HP
3 (1d8–1)
AC
14, touch 14, flat-footed 12 (+2 Dex, +2 size)
Init
+2
Speed
10 ft., swim 40 ft.
Fort
+1
Ref
+4
Will
+0
BAB
+0
CMB
+0
CMD
6 (10 vs. trip)
- Melee
- spur +4 (1d3–4 plus poison)
- Space
- 2-1/2 ft.
- Reach
- 0 ft.
- Racial Modifiers
- +4 Perception while underwater
Ability Scores
str
2
-4
dex
14
+2
con
8
-1
int
2
-4
wis
13
+1
cha
11
+0
Special Attacks
Poison — Spur—injury; save Fort DC 9; frequency 1/round for 4 rounds; effect 1 nonlethal damage; cure 1 save.
Special Qualities
Semiaquatic — Platypuses can hold their breath underwater for up to 5 minutes before they must start attempting Constitution checks to avoid suffocation.
Feats
Special Abilities
Universal Monster Rules
Poison
(spur)
Ex
from Universal Monster Rule
A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature's description. The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 the poisoning creature's racial HD + the creature's Con modifier; the exact DC is given in the creature's descriptive text). Poisons can be removed through neutralize poison and similar effects.
Special Abilities
Semiaquatic
from text
Platypuses can hold their breath underwater for up to 5 minutes before they must start attempting Constitution checks to avoid suffocation.
Feats, Traits & Items
Weapon Finesse
from Feat
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Skills
Perception +1 (+5 while underwater), Swim +14
Details
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate or warm rivers
- Organization
- solitary
- Treasure
- none
- Senses
- electrolocation 30 ft. (while underwater), low-light vision; Perception +1 (+5 while underwater)
- Source
- Bestiary 4
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.