Popobala
The popobala is a much-feared shapeshifter that haunts and hunts warm coastal lands, roaming night and day to terrorize and spread anarchy and unrest while slaking its insatiable twin urges for violence and prurience. Shifting freely between bat, human, and its natural form, the popobala is most dreaded for its mesmeric charms, but it is more than capable of engaging in savage bloodletting against those who anger it. Popobalas are attracted to chaos, anarchy, and unrest, as the intensity of emotions and uncertainty inflames its already fierce urges. War, changes of government, and religious or ethnic strife or persecution—all of these excite a popobala, and if a society remains too settled and stable, the beast is never above fomenting unrest through its own predations.
A typical popobala is 5 feet tall with a 12 foot wingspan. It weighs only 100 pounds.
- HP
- 225 (18d10+126); fast healing 10 (see harvester of sorrow)
- AC
- 29, touch 17, flat-footed 22 (+6 Dex, +1 dodge, +12 natural)
- Speed
- 30 ft., climb 30 ft., fly 80 ft. (average)
- Init
- +10
- Melee
- bite +25 (2d6+6 plus 1d4 Cha drain), 2 talons +25 (1d6+6 plus grab and popobala fever), 2 wings +20 (1d6+3)
- BAB
- +18
- CMB
- +24 (+28 grapple)
- CMD
- 41
- Fort
- +12
- Ref
- +17
- Will
- +14
- DR
- 10/magic
- Defensive Abilities
- harvester of sorrow
rend (2 talons, 2d6+9)
Horrid Haunting — A popobala may use ghost sound or ventriloquism as a free action whenever it manipulates a creature or object with animate objects, dominate person, or telekinesis. The ghost sound or ventriloquism originates from the controlled object or creature.
Change Shape — A popobala loses its frightful presence, popobala fever, and stench abilities when not in its true form.
Dodge, Flyby Attack, Improved Initiative, Mobility, Power Attack, Skill Focus (Intimidate), Toughness, Weapon Focus (talons), Weapon Focus (talons)
Acrobatics +15, Bluff +24, Climb +14, Disguise +15, Intimidate +33, Knowledge (local) +21, Perception +24, Perform (act) +15, Sense Motive +12, Stealth +27
- Type
- Monstrous Humanoid
- Alignment
- CE
- Size
- Medium
- Environment
- warm coasts or forests
- Organization
- solitary
- Treasure
- standard
- Senses
- blindsense 60 ft., darkvision 60 ft.; Perception +24
- Languages
- Common
- Source
- Bestiary 3
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