Porcupine
Porcupines are omnivorous mammals that often climb trees in search of food. The spines on their back provide camouflage as well as protection from natural predators—typically other small mammals. Though primarily nocturnal, porcupines do occasionally graze during the day, eating the twigs, roots, and stems of bushes, coniferous trees, and other flora. Porcupine quills normally lie flat against the creature's body, but stand stiffly on end when the porcupine feels threatened.
- HP
- 5 (1d8+1)
- AC
- 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
- Speed
- 30 ft.
- Init
- +1
- Melee
- tail slap +2 (1d3)
- BAB
- +0
- CMB
- -1
- CMD
- 9 (13 vs. trip)
- Fort
- +3
- Ref
- +5
- Will
- -1 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Defensive Abilities
- quills
- Racial Modifiers
- +4 Stealth in grass
<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>
Climb +5, Stealth +9 (+13 in grass)
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- temperate forests or plains
- Organization
- solitary, pair, or prickle (3-6)
- Treasure
- none
- Senses
- low-light vision; Perception -1
- Source
- Bestiary 3
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Lightning Reflexes (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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