Scorpion, Giant Emperor
A giant emperor scorpion is an ambush predator, burying itself in soil or sand until prey approaches.
- HP
- 142 (15d8+75)
- AC
- 24, touch 7, flat-footed 23 (+1 Dex, +17 natural, –4 size)
- Speed
- 50 ft., burrow 10 ft.
- Init
- +1
- Melee
- 2 claws +18 (2d6+11 plus grab), sting +18 (2d6+11 plus poison)
- Space
- 20 ft.
- Reach
- 20 ft.
- BAB
- +11
- CMB
- +26 (+30 grapple)
- CMD
- 37 (49 vs. trip)
- Fort
- +14
- Ref
- +6
- Will
- +6 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Defensive Abilities
- ferocity
- Racial Modifiers
- +4 Climb, +4 Perception, +8 Stealth (+12 in deserts)
ambush pit
constrict (2d6+11)
Poison — Sting—injury; save Fort DC 22; frequency 1/round for 6 rounds; effect 1d4 Str and 1d4 Dex; cure 1 save. The save DC is Constitution-based.
Climb +15, Perception +5, Stealth –3 (+1 in deserts)
- Type
- Vermin
- Alignment
- N
- Size
- Gargantuan
- Environment
- warm deserts
- Organization
- solitary
- Treasure
- none
- Senses
- darkvision 60 ft., tremorsense 60 ft.; Perception +5
- Source
- Bestiary 4
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