Seps
A seps is an exotic snake-like creature whose powerful jaws contain acidic venom so potent that it quickly dissolves prey into liquid.
An adult seps is 30 feet long and weighs 1,500 pounds.
- HP
- 147 (14d10+70)
- AC
- 26, touch 10, flat-footed 24 (+2 Dex, +16 natural, –2 size)
- Speed
- 30 ft.
- Init
- +6
- Melee
- bite +23 (3d8+15/19–20 plus poison)
- Space
- 15 ft.
- Reach
- 15 ft.
- BAB
- +14
- CMB
- +26
- CMD
- 38 (can't be tripped)
- Fort
- +14
- Ref
- +11
- Will
- +6
- Defensive Abilities
- acid blood
- Racial Modifiers
- +4 Perception, +4 Stealth
Poison — Bite—injury; save Fort DC 22; frequency 1/round for 10 rounds; effect 1d8 acid damage and 1d4 Con drain; cure 2 consecutive saves.
Liquefaction — Any creature killed by seps poison dissolves into an acidic liquid that deals 2d6 points of acid damage per round to anything in its square (including the dead creature's equipment).
Improved Critical (bite), Improved Initiative, Iron Will, Power Attack, Skill Focus (Stealth), Skill Focus (Stealth), Weapon Focus (bite)
Perception +17, Stealth +11
- Type
- Magical Beast
- Alignment
- N
- Size
- Huge
- Environment
- temperate or warm deserts or forests
- Organization
- solitary or nest (2–5)
- Treasure
- incidental (acid-proof items)
- Senses
- darkvision 60 ft., low-light vision, scent; Perception +17
- Source
- Bestiary 4
Loading references...