Library / Bestiary

Skunk

CR 1/4 Animal N Tiny
Built like a small badger, this creature has black fur with white stripes running from its face to its fluffy tail, which is raised in warning.

These small mammals are well known to humanoids and forest creatures alike, with their distinctive black-and-white-striped markings and infamous scent glands. Creatures like big cats or wolves that normally would make a meal of such a small creature give skunks plenty of space, for they have learned well that the combination of black and white on a skunk's back equates to a hideously overpowering stench.

STR
3
DEX
15
CON
9
INT
2
WIS
12
CHA
6
HP
3 (1d8-1)
AC
14, touch 14, flat-footed 12 (+2 Dex, +2 size)
Speed
30 ft.
Init
+2
Melee
bite +4 (1d3-4), 2 claws +4 (1d2-4)
Ranged
spray +4 touch (musk)
BAB
+0
CMB
+0
CMD
6
Fort
+1
Ref
+4
Will
+1

Musk — Up to twice per day, a skunk can spray a stream of noxious musk at a single target within 10 feet as a standard action. With a successful ranged touch attack, the creature struck by this spray must make a DC 11 Fortitude save or be nauseated for 1d4 rounds and then sickened for 1d4 minutes by the horrific stench. A successful save reduces the effect to only 1d4 rounds of being sickened. A creature cannot use the scent ability as long as it is affected by this musk. The save DC is Constitution-based, and includes a +2 racial bonus.

Perception +5

Details
Type
Animal
Alignment
N
Size
Tiny
Environment
temperate forests
Organization
solitary, pair, or surfeit (3-5)
Treasure
none
Senses
low-light vision, scent; Perception +5
Source
Bestiary 3
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