Snake, Constrictor
Be they jungle-dwelling pythons or swamp-dwelling boas like the anaconda, constrictor snakes are among the most deadly predatory animals of the tropical wilds. Fortunately, these large snakes are relatively passive, save for when they are preparing to shed their skins or are particularly hungry. Nevertheless, the sinuous creatures are held in fear by many societies who often ascribe fiendish qualities to them.
The constrictor snake presented here is a relatively small one. You can create stats for a larger maneater like an anaconda by applying the advanced and giant simple templates, or by advancing the stats above to a 7 HD Large snake (CR 5), or even a 14 HD Huge snake (CR 10).
- HP
- 19 (3d8+6)
- AC
- 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
- Speed
- 20 ft., climb 20 ft., swim 20 ft.
- Init
- +3
- Melee
- bite +5 (1d4+4 plus grab)
- BAB
- +2
- CMB
- +5 (+9 grapple)
- CMD
- 18 (can't be tripped)
- Fort
- +4
- Ref
- +6
- Will
- +2
- Racial Modifiers
- +4 Perception, +4 Stealth,+8 Acrobatics
constrict (1d4+4)
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
<p class="stat-block-1"> You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).</p>
Acrobatics +15, Climb +11, Perception +12, Stealth +11, Swim +11
-
Uses feat: Skill Focus (Feat)House/Core — covered by the site's Section 15.
-
Uses feat: Toughness (Feat)House/Core — covered by the site's Section 15.
Loading references...