Spider, Giant Crab
Giant crab spiders are dangerous ambush predators that live in dense forest vegetation. Though crab spiders are not web spinners, they are truly gifted climbers and use this talent to clamber up into places where they can observe wide areas from on high. Named for their curious scuttling walk and wide-legged stance, giant crab spiders are rarely larger than a typical adult halfling.
- HP
- 11 (2d8+2)
- AC
- 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
- Speed
- 30 ft., climb 20 ft.
- Init
- +2
- Melee
- bite +2 (1d4 plus poison)
- BAB
- +1
- CMB
- +0
- CMD
- 12 (24 vs. trip)
- Fort
- +4
- Ref
- +2
- Will
- +0 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Racial Modifiers
- +8 Acrobatics, +16 Climb, +4 Perception, +4 Stealth (+15 when stationary)
Acrobatics +10, Climb +24, Perception +4, Stealth +10 (+21 when stationary)
- Type
- Vermin
- Alignment
- N
- Size
- Small
- Environment
- warm or temperate forests
- Organization
- solitary, pair, or colony (3-10)
- Treasure
- incidental
- Senses
- darkvision 60 ft., tremorsense 60 ft.; Perception +4
- Source
- Bestiary 3
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