Library / Bestiary

Squid, Giant

CR 9.00 Animal N Huge
Immense in size, this great squid's tentacles writhe and flash with almost nauseating speed. The beast's eyes are as big as shields.

The giant squid is a legendary beast capable of feeding on humans with ease. Hunger has been known to drive these normally deep-dwelling creatures up to the ocean surface where anything they encounter is potential prey. A giant squid is 45 feet long and weighs 1,500 pounds.

STR
25
DEX
17
CON
19
INT
2
WIS
12
CHA
2
HP
102 (12d8+48)
AC
20, touch 11, flat-footed 17 (+3 Dex, +9 natural, -2 size)
Speed
swim 60 ft., jet 260 ft.
Init
+7
Melee
bite +14 (2d6+7), 2 arms +14 (1d6+7), tentacles +12 (4d6+3/19-20 plus grab)
Space
15 ft.
Reach
15 ft. (30 ft. with arms and tentacles)
BAB
+9
CMB
+18 (+22 grapple)
CMD
31
Fort
+14
Ref
+13
Will
+5
Defensive Abilities
ink cloud (20-ft. radius)

constrict (4d6+10)

Combat Reflexes from Feat

<p class="stat-block-1"> You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.</p>

Great Fortitude from Feat

<p class="stat-block-1"> You get a +2 bonus on all Fortitude saving throws.</p>

Improved Critical from Feat

<p class="stat-block-1"> When using the weapon you selected, your threat range is doubled.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Skill Focus from Feat

<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>

Perception +22, Swim +15

Details
Type
Animal
Alignment
N
Size
Huge
Environment
any ocean
Organization
solitary
Treasure
none
Senses
low-light vision; Perception +22
Source
Bestiary
Sources Used in This Record
6 House/Core
  • Uses feat: Combat Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Great Fortitude (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Critical (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Skill Focus (Feat)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.