Squid
Squids are aggressive predators that fear little and are more than willing to attack prey larger than themselves.
- HP
- 13 (3d8)
- AC
- 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
- Speed
- swim 60 ft., jet 240 ft.
- Init
- +6
- Melee
- bite +4 (1d3+2), tentacles +2 (1d4+1 plus grab)
- BAB
- +2
- CMB
- +4 (+8 grapple)
- CMD
- 16
- Fort
- +3
- Ref
- +7
- Will
- +2 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Defensive Abilities
- ink cloud (5-ft. radius)
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>
Perception +7, Swim +10
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Improved Initiative (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Lightning Reflexes (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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