Library / Bestiary

Squid

CR 1.00 Animal N Medium HD 3
This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature's tentacles.

Squids are aggressive predators that fear little and are more than willing to attack prey larger than themselves.

HP
13 (3d8)
AC
13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
Init
+6
Speed
swim 60 ft., jet 240 ft.
Fort
+3
Ref
+7
Will
+2
BAB
+2
CMB
+4 (+8 grapple)
CMD
16
Melee
bite +4 (1d3+2), tentacles +2 (1d4+1 plus grab)
Defensive Abilities
ink cloud (5-ft. radius)
str
15
+2
dex
15
+2
con
11
+0
int
2
-4
wis
12
+1
cha
2
-4

Universal Monster Rules

Grab (tentacles) Ex from Universal Monster Rule
If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. The creature has the option to conduct the grapple normally, or simply to use the part of its body it used in the grab to hold the opponent. If it chooses to do the latter, it takes a –20 penalty on its combat maneuver check to make and maintain the grapple, but does not gain the grappled condition itself. A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature's descriptive text). Creatures with grab receive a +4 bonus on combat maneuver checks made to start and maintain a grapple. Unless otherwise noted, grab works only against opponents no larger than the same size category as the creature. If the creature can use grab on sizes other than the default, this is noted in the creature's Special Attacks line.

Special Abilities

Ink Cloud (5-ft. radius) from text

Feats, Traits & Items

You get a +4 bonus on initiative checks.

Calculated: +4 Initiative
Lightning Reflexes from Feat

You get a +2 bonus on all Reflex saving throws.

Calculated: +2 Ref
Multiattack from Feat

The creature's secondary attacks with natural weapons take only a –2 penalty.

Perception +7, Swim +10

Details
Type
Animal
Alignment
N
Size
Medium
Environment
any ocean
Organization
solitary, pair, or school (3-12)
Treasure
none
Senses
low-light vision; Perception +7
Source
Bestiary
Source

Bestiary

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
2 House/Core 1 Recognized publisher
View references and cross-links for Squid

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