Library / Bestiary
Swarm, Centipede
CR
4.00
Vermin
N
Diminutive
A writhing mass of legs and poisonous pincers swarms across the ground in a deadly, undulating wave.
Ability Scores
STR
1
DEX
19
CON
8
INT
-
WIS
10
CHA
2
Combat Stats
- HP
- 31 (9d8-9)
- AC
- 18, touch 18, flat-footed 14 (+4 Dex, +4 size)
- Speed
- 30 ft., climb 30 ft.
- Init
- +4
- Melee
- swarm (2d6 plus poison)
- Space
- 10 ft.
- Reach
- 0 ft.
- BAB
- +6
- CMB
- -
- CMD
- &mdash
- Fort
- +5
- Ref
- +7
- Will
- +3
- Defensive Abilities
- swarm traits
- Racial Modifiers
- +4 Perception
Special Attacks
distraction (DC 13)
Poison — The save DC is Constitution-based and includes a +2 racial bonus. Bite:
Feats
Special Abilities
Weapon Finesse
from Feat
<p class="stat-block-1"> With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.</p>
Skills
Climb +12, Perception +4
Sources Used in This Record
1 House/Core
-
Uses feat: Weapon Finesse (Feat)House/Core — covered by the site's Section 15.
Tags
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Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.