Library / Bestiary
Swarm, Crab
CR
4.00
Vermin
N
Diminutive
HD 7
A writhing mass of clacking shells and snapping pincers rushes from the surf, their spider-like legs twitching across the sand.
Description
Crab swarms contain over a thousand normal-sized crabs that rush over their victims, plucking flesh with thousands of pinching claws. Some fishermen claim tides and phases of the moon cause these creatures to swarm as they do.
Combat Stats
HP
38 (7d8+7)
AC
18, touch 16, flat-footed 16 (+2 Dex, +2 natural, +4 size)
Init
+2
Speed
30 ft., swim 20 ft.
Fort
+6
Ref
+4
Will
+2
BAB
+5
CMB
-
CMD
&mdash
- Melee
- swarm (2d6)
- Space
- 10 ft.
- Reach
- 0 ft.
- Racial Modifiers
- uses Dex to modify Swim
Ability Scores
str
1
-5
dex
14
+2
con
13
+1
int
-
wis
10
+0
cha
2
-4
Special Attacks
distraction (DC 14)
Special Abilities
Universal Monster Rules
Distraction
(DC 14)
Ex
from Universal Monster Rule
A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (DC 10 + the 1/2 creature's HD + the creature's Con modifier) negates the effect.
Skills
Swim +10
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.