Library / Bestiary
Swarm, Mosquito
CR
3.00
Vermin
N
Diminutive
HD 7
The droning and spastic movements of this cloud of hungry mosquitoes promise a painful ordeal.
Combat Stats
HP
31 (7d8)
AC
15, touch 15, flat-footed 14 (+1 Dex, +4 size)
Init
+1
Speed
5 ft., fly 40 ft. (good)
Fort
+5
Ref
+3
Will
+3
BAB
+5
CMB
-
CMD
&mdash
- Melee
- swarm (2d6 plus disease and bleed)
- Space
- 10 ft.
- Reach
- 5 ft.
- Defensive Abilities
- swarm traits
- Racial Modifiers
- Perception +8
Ability Scores
str
1
-5
dex
13
+1
con
10
+0
int
-
wis
12
+1
cha
9
-1
Special Attacks
Special Abilities
Universal Monster Rules
Bleed
(1d6)
Ex
from Universal Monster Rule
A creature with this ability causes wounds that continue to bleed, dealing the listed damage each round at the start of the affected creature's turn. This bleeding can be stopped by a successful DC 15 Heal skill check or through the application of any magical healing. The amount of damage each round is determined in the creature's entry.
Disease
(malaria, DC 13)
Ex
from Universal Monster Rule
A creature with this ability causes disease in those it contacts. The effects of the disease, including its save, frequency, and cure, are included in the creature's description. The saving throw to negate the disease is usually a Fort save (DC 10 + 1/2 the infecting creature's racial HD + the creature's Con modifier; the exact DC is given in the creature's descriptive text). Disease can be removed through remove disease and similar effects.
Distraction
(DC 13)
Ex
from Universal Monster Rule
A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save (DC 10 + the 1/2 creature's HD + the creature's Con modifier) negates the effect.
Special Abilities
Swarm Traits
from text
Skills
Fly +11, Perception +9
Details
- Type
- Vermin
- Alignment
- N
- Size
- Diminutive
- Environment
- tropical swamps
- Organization
- solitary, pair, fury (3-6 swarms), or scourge (7-12 swarms)
- Treasure
- none
- Senses
- darkvision 60 ft.; Perception +9
- Source
- Bestiary 2
Tags
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.