Swarm, Snake, Venomous
- HP
- 37 (5d8+15)
- AC
- 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size)
- Speed
- 20 ft., climb 20 ft., swim 10 ft.
- Init
- +7
- Melee
- swarm (1d6 plus distraction and poison)
- Space
- 10 ft.
- Reach
- 0 ft.
- BAB
- +3
- CMB
- -
- CMD
- - (can't be tripped)
- Fort
- +7
- Ref
- +9
- Will
- +2 {# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
- Defensive Abilities
- swarm traits
- Racial Modifiers
- +4 Perception, +4 Stealth; uses Dex to modify Climb and Swim
distraction (DC 15)
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>
<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>
Acrobatics +7 (+3 when jumping), Climb +15, Perception +13, Stealth +19, Swim +11
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- any
- Organization
- solitary, nest (2-4 swarms), or knot (5-7 swarms)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +13
- Source
- Bestiary 3
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Improved Initiative (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Lightning Reflexes (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Skill Focus (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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