Swarm, Snake
While all snake swarms are dangerous, swarms made up of venomous snakes are typically the most lethal. Snake swarms of both types can generally be encountered in the same regions, dwelling in ruins or wilderness alike.
- HP
- 16 (3d8+3)
- AC
- 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
- Speed
- 20 ft., climb 20 ft., swim 20 ft.
- Init
- +6
- Melee
- swarm (1d6 plus distraction)
- Space
- 10 ft.
- Reach
- 0 ft.
- BAB
- +2
- CMB
- -
- CMD
- - (can't be tripped)
- Fort
- +4
- Ref
- +7
- Will
- +2
- Defensive Abilities
- swarm traits
- Racial Modifiers
- +4 Perception, +4 Stealth, uses Dex to modify Climb and Swim
distraction (DC 12)
<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>
<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>
Climb +14, Perception +9, Stealth +18, Swim +10
- Type
- Animal
- Alignment
- N
- Size
- Tiny
- Environment
- any
- Organization
- solitary or nest (2-4 swarms)
- Treasure
- none
- Senses
- low-light vision, scent; Perception +9
- Source
- Bestiary 3
Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.
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Uses feat: Improved Initiative (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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Uses feat: Lightning Reflexes (Feat)Core content from Paizo Inc., reproduced by TheCrazyGM under OGL 1.0a — see the Section 15 notice.
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