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Swarm, Wasp

CR 3.00 Vermin N Diminutive
A low, ominous buzz announces the arrival of a mass of many thousands of angry, stinging wasps.

A wasp swarm is a flying mass of thousands of carnivorous wasps. In such large numbers, they become voracious hunters, capable of taking down large creatures with their venom-filled stings. While a wasp swarm is capable of inflicting hundreds of stings, its true danger arises from its insatiable appetite for meat.

Wasp swarms surround and attack any living prey in their paths, and are swift to seek out new prey once their anger is aroused. An enraged wasp swarm often loses track of its hive or the original source of its anger, and presented with a constant series of new targets to swarm and sting, a swarm can continue its rampage nonstop until it is destroyed or dispersed.

STR
1
DEX
13
CON
10
INT
-
WIS
12
CHA
9
HP
31 (7d8)
AC
15, touch 15, flat-footed 14 (+1 Dex, +4 size)
Speed
5 ft., fly 40 ft. (good)
Init
+1
Melee
swarm (2d6 plus poison)
Space
10 ft.
Reach
0 ft.
BAB
+5
CMB
-
CMD
&mdash
Fort
+5
Ref
+3
Will
+3
{# monster-refactor-plan-v3.md Bucket B -- resist/immune/vulnerable were never rendered at all before defenses_for_display was wired for Monster (raw immune/weaknesses had no display line either); dr/sr/senses stay as the raw stat-block prose above/below since those already render and this avoids showing the same fact twice. #}
Defensive Abilities
swarm traits
Racial Modifiers
+8 Perception

distraction (DC 13)

Poison — The save DC is Constitution-based. Swarm:

swarm traits

vermin traits

Fly +11, Perception +9

Details
Type
Vermin
Alignment
N
Size
Diminutive
Environment
temperate forests
Organization
solitary, pair, fury (3-6 swarms), maelstrom (7-12 swarms)
Treasure
none
Senses
darkvision 60 ft.; Perception +9
Source
Bestiary
Source

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